Everything was textured and rendered using Octane for 3ds Max plugin. There is one HDR light in the scene controlling everything. I did a color pass and and shadow (dirt/ambient occlusion) pass and combined them in Photoshop.
3ds Max, Octane,
Hard Surface Models
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I am a creative and versatile 3d artist and graphic designer with over 15 years of professional experience, focusing on hard surface and environmental
modeling. Since obtaining degrees in both Computer Graphic Design and Media Arts and Animation, I have continued to hone my skillset in multiple facets of the creative design industry. Throughout my career I have successfully lead teams of designers across multiple projects and mediums. I pride myself on proficiently balancing my devotion to quality and detail while meeting strict deadlines to exceed client expectations.